画面をドラッグして敵を避けるゲームのサンプル

ポイント

  • どんな画面サイズでもゲーム画面の縦横比を16:9にします。
  • 衝突判定の簡略化
  • 時間による表示オブジェクトの増加

Sample game of avoiding enemies by dragging the screen

Point

  • Make the aspect ratio of the game screen 16:9 for any screen size.
  • Simplify collision detection
  • Increased number of objects displayed over time
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Supported Viewport Profiles
  • Mobile Portrait, Small
  • Mobile Landscape, Medium
  • Mobile Landscape, Large
  • Hub Round
  • Hub Landscape, Small
  • Hub Landscape, Medium
  • Hub Landscape, Large
  • Hub Landscape, Extra Large
  • Hub Portrait, Medium
  • TV Fullscreen
Minimum required APL version1.6
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